windows - C# audio output without a stream or buffer -


i'm working on program want have audio output. use system.media.soundplayer, except data generated dynamically , in real time. want set speaker single byte value, , change value when needed. buffers or streams make overly complicated.

you can't. system.media.soundplayer works on streams, either dynamically generated want or generated file.

learn work streams. they're not complicated. less complicated dynamically generating audio.


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