animation - Transforming Kinect coordinates to character model -


i have latest kinect sdk, xna 4.0, , model skeleton , i'm looking working kinect create simple games. heard various engines, such digitalrune engine provide easy way map skeleton generated kinect sensor skeleton of model.

which engine best task , why? i'd prefer if list both best free engine , 1 have pay for, additional suggestion, should have them.

i need this. while did manage find 5 engines might suit needs (ploobs, engine nine, digitalrune, hilva, xen, xna final engine) have no way of telling better other, there little activity in related forums , don't have time (or, more importantly, knowledge) test these engines.

i think xna better, because gives more transparency when comes game programming, there no doubt used game programming , plus point have tons of tutorials. xna framework best can have e-books too.


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