unity3d - Integration Awesomomium in Unity - RenderBuffer is an ambiguous reference between UnityEngine.RenderBuffer and AwesomiumMono.RenderBuffer -
i have integrate awesomium in unity 3d. have went on steps defined in
http://labs.awesomium.com/unity3d-integration-tutorial-part-1/
but when have drag webtexture.cs on player object giving below error.
assets/webtexture.cs(226,13): error cs0104: renderbuffer' ambiguous reference between
unityengine.renderbuffer' , `awesomiummono.renderbuffer'
kindly assist!
thanks, vandana
i have fixed own
in webtexture.cs (class file provided awesomium) has ambiguity in reference.
instead of ** renderbuffer _rbuffer = webview.render();** call awesomiummono.renderbuffer _rbuffer = webview.render();
it fix , load web container.
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