unity3d - Integration Awesomomium in Unity - RenderBuffer is an ambiguous reference between UnityEngine.RenderBuffer and AwesomiumMono.RenderBuffer -


i have integrate awesomium in unity 3d. have went on steps defined in

http://labs.awesomium.com/unity3d-integration-tutorial-part-1/

but when have drag webtexture.cs on player object giving below error.

assets/webtexture.cs(226,13): error cs0104: renderbuffer' ambiguous reference betweenunityengine.renderbuffer' , `awesomiummono.renderbuffer'

kindly assist!

thanks, vandana

i have fixed own

in webtexture.cs (class file provided awesomium) has ambiguity in reference.

instead of ** renderbuffer _rbuffer = webview.render();** call awesomiummono.renderbuffer _rbuffer = webview.render();

it fix , load web container.


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