canvas - Rendering without WebGL -
can processing.js?
we've built system rendering in p3d sketches simple boxes , text camera movements.
we need work in browsers without webgl. it's simple enough not require high frame rates, texture maps or webgl's gpu acceleration.
how suggest this?
thanks in advance.
p3d , opengl mode use webgl in processing.js, so: no, if you're using 3d api, processing.js rendering using webgl context (because canvas2d has no pseudo-3d functions, , implementing them in pjs incredible amount of work, while being slow =)
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