opengl - using your visual studio 2012 c++ .exe on computers that don't have the .dll(s) -


so i'm making game using c++ glut , glew, installed 4 different .dll files system folder 32bit , 64bit both,

so i'm wondering, since moved .exe computer , couldn't run, can create installer somehow include them? normal apps install system folders too? or automatically detect .dlls in same folder app or have change in c++?


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