object - OpenGL - Directional bright Light? -
the light, added, looks on objects weak? want brighter , don't want give light position. mean, want bright light on screen same brightness in middle or @ corners?
float[] lightcolor = {1, 1, 1, 0}; float[] lightposition = {0, 0, 10, 0}; @override public void render () { ... gl.glenable(gl10.gl_lighting); ... gl.glenable(gl10.gl_light0); gl.gllightfv(gl10.gl_light0, gl10.gl_diffuse, lightcolor, 0); gl.gllightfv(gl10.gl_light0, gl10.gl_position, lightposition, 0); }
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