osx - Commodore 64 Development Tools for Mac OS X -


which tools use cross-development c64 on osx?

which assembler, text editor or ide, gfx, sprite, charset editors?

or prefer windows environment via parallels desktop or bootcamp?

for macos x

text editor: eclipse (http://www.eclipse.org/)

assembler: wudsn (http://www.wudsn.com/)

graphics editor: grafx2 (http://code.google.com/p/grafx2/)

sprite/charset editors: need develop own tools or use windows running on virtual machine.

for windows

text editor: eclipse (http://www.eclipse.org/), editplus (http://www.editplus.com/) or ultraedit (http://www.ultraedit.com/)

assembler: kickassembler (http://www.theweb.dk/kickassembler/main.php) or acme cross assembler (http://www.esw-heim.tu-clausthal.de/~marco/smorbrod/acme/)

graphics editor: timanthes (http://csdb.dk/release/?id=75871) or project 1 (http://csdb.dk/release/?id=86776)

sprite editor: spritepad (http://csdb.dk/release/?id=100657)

charset editor: charpad (http://csdb.dk/release/?id=101863)


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