osx - Commodore 64 Development Tools for Mac OS X -
which tools use cross-development c64 on osx?
which assembler, text editor or ide, gfx, sprite, charset editors?
or prefer windows environment via parallels desktop or bootcamp?
for macos x
text editor: eclipse (http://www.eclipse.org/)
assembler: wudsn (http://www.wudsn.com/)
graphics editor: grafx2 (http://code.google.com/p/grafx2/)
sprite/charset editors: need develop own tools or use windows running on virtual machine.
for windows
text editor: eclipse (http://www.eclipse.org/), editplus (http://www.editplus.com/) or ultraedit (http://www.ultraedit.com/)
assembler: kickassembler (http://www.theweb.dk/kickassembler/main.php) or acme cross assembler (http://www.esw-heim.tu-clausthal.de/~marco/smorbrod/acme/)
graphics editor: timanthes (http://csdb.dk/release/?id=75871) or project 1 (http://csdb.dk/release/?id=86776)
sprite editor: spritepad (http://csdb.dk/release/?id=100657)
charset editor: charpad (http://csdb.dk/release/?id=101863)
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